Double runway texture

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LucaSchaer
Posts: 3
Joined: Thu Jan 06, 2022 9:22 am
FS-Version: P3Dv5

Double runway texture

Post by LucaSchaer » Thu Jan 06, 2022 9:25 am

Hello

I recently purchased Beziers to do some Ryanair ops. Unfortunalety my immersion is broken (see the image).
I have done every possible troubleshoot idea I have. Resynced Orbx, verified orbx files and checked the correct options in the FSDG scenery configurator.
I use P3Dv5.3 HF1
Is this a specific scenery bug or do you have any other idea?

When I disable the scenery (LFMU) the problem is not present (obviously). Maybe there is a bug with the exclusion file?
The airport is at the very top of the scenery load order.

Best Regards / viele Grüsse
Luca
Attachments
Runway texture bug.png

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Peter Webber
Posts: 59
Joined: Thu Nov 22, 2018 6:15 pm
FS-Version: MSFS

Re: Double runway texture

Post by Peter Webber » Thu Jan 06, 2022 11:45 am

LucaSchaer wrote:
Thu Jan 06, 2022 9:25 am
Hello

I recently purchased Beziers to do some Ryanair ops. Unfortunalety my immersion is broken (see the image).
I have done every possible troubleshoot idea I have. Resynced Orbx, verified orbx files and checked the correct options in the FSDG scenery configurator.
I use P3Dv5.3 HF1
Is this a specific scenery bug or do you have any other idea?

When I disable the scenery (LFMU) the problem is not present (obviously). Maybe there is a bug with the exclusion file?
The airport is at the very top of the scenery load order.

Best Regards / viele Grüsse
Luca
Good day. Please check the posts for FACT. Same issue. I don't think the scenery order is relevant in MSFS (not comparable with FSX).
Peter Webber

Prepar3D v5 & MSFS / Windows 10 Home Edition / CPU i7-7700K / MSI Z270 XPower Gaming Titanium / Samsung 960 EVO M.2 500GB / Corsair Vengeance DDR4 32GB 3000MHz / MSI Geforce GTX 1080Ti Gaming X

LucaSchaer
Posts: 3
Joined: Thu Jan 06, 2022 9:22 am
FS-Version: P3Dv5

Re: Double runway texture

Post by LucaSchaer » Thu Jan 06, 2022 12:13 pm

Hello sir

"I use P3Dv5.3 HF1"...
so this response doesn't really make a lot of sense sir.

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Peter Webber
Posts: 59
Joined: Thu Nov 22, 2018 6:15 pm
FS-Version: MSFS

Re: Double runway texture

Post by Peter Webber » Fri Jan 07, 2022 6:20 am

LucaSchaer wrote:
Thu Jan 06, 2022 12:13 pm
Hello sir

"I use P3Dv5.3 HF1"...
so this response doesn't really make a lot of sense sir.
Sorry! Was reading on my mobile...didn't see that! ;-)
Peter Webber

Prepar3D v5 & MSFS / Windows 10 Home Edition / CPU i7-7700K / MSI Z270 XPower Gaming Titanium / Samsung 960 EVO M.2 500GB / Corsair Vengeance DDR4 32GB 3000MHz / MSI Geforce GTX 1080Ti Gaming X

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horst18519
Posts: 2444
Joined: Thu Dec 15, 2011 4:28 pm
FS-Version: MSFS

Re: Double runway texture

Post by horst18519 » Mon Jan 10, 2022 12:21 pm

Can you please (for a test) disable all other sceneries in the add-on menu of P3D?
I would expect there's another addon interfering here.
- Thorsten -

Image
FSDG-online.com

LucaSchaer
Posts: 3
Joined: Thu Jan 06, 2022 9:22 am
FS-Version: P3Dv5

Re: Double runway texture

Post by LucaSchaer » Tue Jan 11, 2022 7:40 am

Dear Horst
I shall do this troubleshooting tonight.
A heads up question. Do you think FS Global Mesh or rather open LC is causing the problem?
Regards Luca

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horst18519
Posts: 2444
Joined: Thu Dec 15, 2011 4:28 pm
FS-Version: MSFS

Re: Double runway texture

Post by horst18519 » Tue Jan 11, 2022 3:08 pm

Yes, I'd suspect either of these.
- Thorsten -

Image
FSDG-online.com

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