Mauritius night light Way too bright
Mauritius night light Way too bright
Hello,
Wondering if there is a way to reduce the brightness of the night lighting at Mauritius Plaisance Airport (FIMP) in P3Dv4 as it is way too bright. I already disabled the apron lights which reduced FPS significantly. So at the moment I have dynamic lights only without the 3D apron lights but it's so bright white that it's hard to actually see that jetways themselves or the white fuselage of the aircraft. Is there a way to deactivate some .bgl files to reduce this harsh brightness?
Wondering if there is a way to reduce the brightness of the night lighting at Mauritius Plaisance Airport (FIMP) in P3Dv4 as it is way too bright. I already disabled the apron lights which reduced FPS significantly. So at the moment I have dynamic lights only without the 3D apron lights but it's so bright white that it's hard to actually see that jetways themselves or the white fuselage of the aircraft. Is there a way to deactivate some .bgl files to reduce this harsh brightness?
- horst18519
- Posts: 2431
- Joined: Thu Dec 15, 2011 4:28 pm
- FS-Version: MSFS
Re: Mauritius night light Way too bright
If you use dynamic lights please check if the LL_30.bgl is disabled.
P3D renders the scene depending on the overall brightness/contrast like the human eye does. If you look at the ground the bright lights will be dimmed. You can change the brightness level in the P3D graphics settings.
P3D renders the scene depending on the overall brightness/contrast like the human eye does. If you look at the ground the bright lights will be dimmed. You can change the brightness level in the P3D graphics settings.
Re: Mauritius night light Way too bright
The LL_30.bgl is indeed off. As for changing the brightness within P3D is not an option since it changes the overall brightness of the entire simulation, not only that of the rendered dynamic lights. Since no other scenery products (and there is quite a few) seem to have such an unrealistic, harsh brightness I dare to say it's something related solely to your FIMP scenery. Please kindly make an optional, half-as-bright lighting setup as this particular one makes the airport pretty much "unenjoyable" during the hours of darkness.horst18519 wrote:If you use dynamic lights please check if the LL_30.bgl is disabled.
P3D renders the scene depending on the overall brightness/contrast like the human eye does. If you look at the ground the bright lights will be dimmed. You can change the brightness level in the P3D graphics settings.
- horst18519
- Posts: 2431
- Joined: Thu Dec 15, 2011 4:28 pm
- FS-Version: MSFS
Re: Mauritius night light Way too bright
You an always turn off dynamic lights if those seem too bright for you.
Re: Mauritius night light Way too bright
Disabling such a function is not a solution, but a compromise. I am looking for a solution.
- horst18519
- Posts: 2431
- Joined: Thu Dec 15, 2011 4:28 pm
- FS-Version: MSFS
Re: Mauritius night light Way too bright
If you want to dim the dynamic lights you can edit the fx file in the effects folder (FSDG_DynamicLight_02.fx).
This is an RGB value with the 4th value being overall brightness, so if you reduce that from 80 to 40 the light has 50% brightness.
Code: Select all
Color End=255, 255, 245, 80
Re: Mauritius night light Way too bright
Appreciate your response, I will give it a try. Thank you!