Good day. I hve recently installed AI traffic using AIG installer for MSFS.
At FSDG FACT, (MSFS) for example, the AI will taxi to the hold short markers and then stop and slowly spin as if "confused". A user in the AVSIM forums posted this:
"Could be that a lot of scenery developers didn't connect the nodes in the AFCAD files on taxiways and runways. Which makes an ai plane confused when it approaches the runway hold short line. Reading that imagine sim Atlanta is a prime example".
Could anyone in the "know" tell us whether this is the case for FSDG scenery for MSFS?
Regards,
Peter Webber.
FSDG scenery for MSFS compatible with AI traffic?
- Peter Webber
- Posts: 59
- Joined: Thu Nov 22, 2018 6:15 pm
- FS-Version: MSFS
FSDG scenery for MSFS compatible with AI traffic?
Peter Webber
Prepar3D v5 & MSFS / Windows 10 Home Edition / CPU i7-7700K / MSI Z270 XPower Gaming Titanium / Samsung 960 EVO M.2 500GB / Corsair Vengeance DDR4 32GB 3000MHz / MSI Geforce GTX 1080Ti Gaming X
Prepar3D v5 & MSFS / Windows 10 Home Edition / CPU i7-7700K / MSI Z270 XPower Gaming Titanium / Samsung 960 EVO M.2 500GB / Corsair Vengeance DDR4 32GB 3000MHz / MSI Geforce GTX 1080Ti Gaming X
Re: FSDG scenery for MSFS compatible with AI traffic?
Too bad MSFS does not have seperate AFCAD files... In P3D and FSX I was able to fix these issues by myself as well as adding airline codes to have the correct airline at the correct terminal.
i9-12900k, 32GB RAM, Geforce 3080 10GB, Microsoft Flight Simulator, Windows 11 22H2 x64 Home NL
- horst18519
- Posts: 2431
- Joined: Thu Dec 15, 2011 4:28 pm
- FS-Version: MSFS
Re: FSDG scenery for MSFS compatible with AI traffic?
Since there are only few AI traffic addons available for MSFS, we developers don't pay much attention to these features. That will surely change in the future.
That being said, there should be no issues with AI traffic on our airports. The taxiways are indeed linked to the runways.
That being said, there should be no issues with AI traffic on our airports. The taxiways are indeed linked to the runways.
- Peter Webber
- Posts: 59
- Joined: Thu Nov 22, 2018 6:15 pm
- FS-Version: MSFS
Re: FSDG scenery for MSFS compatible with AI traffic?
Thanks for the feedback! Will do some more research from my side..horst18519 wrote: ↑Mon Nov 15, 2021 2:34 amSince there are only few AI traffic addons available for MSFS, we developers don't pay much attention to these features. That will surely change in the future.
That being said, there should be no issues with AI traffic on our airports. The taxiways are indeed linked to the runways.
Peter Webber
Prepar3D v5 & MSFS / Windows 10 Home Edition / CPU i7-7700K / MSI Z270 XPower Gaming Titanium / Samsung 960 EVO M.2 500GB / Corsair Vengeance DDR4 32GB 3000MHz / MSI Geforce GTX 1080Ti Gaming X
Prepar3D v5 & MSFS / Windows 10 Home Edition / CPU i7-7700K / MSI Z270 XPower Gaming Titanium / Samsung 960 EVO M.2 500GB / Corsair Vengeance DDR4 32GB 3000MHz / MSI Geforce GTX 1080Ti Gaming X