FALE: Possible error in scenery files.

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Peter Webber
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FALE: Possible error in scenery files.

Post by Peter Webber » Fri Apr 24, 2020 8:51 am

Good day. I use RAAS from FS2 Crew to identify approaching runways, and I have confirmed with their developer their program reads the scenery files of the airport in use at the time. With FSDG FALE, RAAS calls out the opposite runways, i.e when approaching RWY06, it calls out RWY24 and vice-versa. I have reproduced this numerous times and only happens with FSDG FALE. Could there be a possible error in the scenery files? I'm not an expert on how airports are compiled, so just guessing. Regards.
Peter Webber

Prepar3D v5 & MSFS / Windows 10 Home Edition / CPU i7-7700K / MSI Z270 XPower Gaming Titanium / Samsung 960 EVO M.2 500GB / Corsair Vengeance DDR4 32GB 3000MHz / MSI Geforce GTX 1080Ti Gaming X

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horst18519
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Re: FALE: Possible error in scenery files.

Post by horst18519 » Fri Apr 24, 2020 9:12 am

Thanks for pointing that out, it was indeed a bug in the file. Please use the attached file (you need to remove the _v2 from the filename if you use it for the FSX or P3Dv4 version).
Attachments
AFX_FALE_v2.zip
(2.69 KiB) Downloaded 480 times
- Thorsten -

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Peter Webber
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Re: FALE: Possible error in scenery files.

Post by Peter Webber » Fri Apr 24, 2020 9:51 am

horst18519 wrote:
Fri Apr 24, 2020 9:12 am
Thanks for pointing that out, it was indeed a bug in the file. Please use the attached file (you need to remove the _v2 from the filename if you use it for the FSX or P3Dv4 version).
Thanks for the "4 Star" service. (I will give "5 Stars" when FAOR is released!). :D
Peter Webber

Prepar3D v5 & MSFS / Windows 10 Home Edition / CPU i7-7700K / MSI Z270 XPower Gaming Titanium / Samsung 960 EVO M.2 500GB / Corsair Vengeance DDR4 32GB 3000MHz / MSI Geforce GTX 1080Ti Gaming X

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horst18519
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Re: FALE: Possible error in scenery files.

Post by horst18519 » Fri Apr 24, 2020 9:56 am

Come on, that's unfair! :D
- Thorsten -

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Peter Webber
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Re: FALE: Possible error in scenery files.

Post by Peter Webber » Fri Apr 24, 2020 10:52 am

Feedback: All working now. Thanks.
Peter Webber

Prepar3D v5 & MSFS / Windows 10 Home Edition / CPU i7-7700K / MSI Z270 XPower Gaming Titanium / Samsung 960 EVO M.2 500GB / Corsair Vengeance DDR4 32GB 3000MHz / MSI Geforce GTX 1080Ti Gaming X

Jannier
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Re: FALE: Possible error in scenery files.

Post by Jannier » Sat Jun 06, 2020 2:21 pm

Hi,

I just landed at FALE, in P3D v5.
I used the attached file too 1 of the posts further up.
ILS 06 was only showing the Locolizer signal, the Glideslope signal is missing.

Only thing installed is ORBX with Africa Landclass.

Jannier
Posts: 5
Joined: Mon Aug 05, 2019 9:26 am
FS-Version: P3Dv3

Re: FALE: Possible error in scenery files.

Post by Jannier » Sat Jun 06, 2020 3:43 pm

I just checked the scenery with ADE v1.79 and clearly can see only LOC present and the Glideslopes are missing, I indicated with red squares.

https://photos.app.goo.gl/2afeRL1p4TS1L6118

https://photos.app.goo.gl/1wwWn9B5bSxFLQ3s6

Jannier
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Re: FALE: Possible error in scenery files.

Post by Jannier » Sun Jun 07, 2020 8:54 am

Also check your ILS /RWY naming, you call both LOC / RWY 24 instead or RWY/ LOC 24 and RWY / LOC 06
Also both runways are ILS CAT II capable.

Jannier
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FS-Version: P3Dv3

Re: FALE: Possible error in scenery files.

Post by Jannier » Mon Jun 08, 2020 2:53 pm

Another thing I just noticed, P3D v5, the runway start points are reversed.
Select FALE Location 6 and it places you on the Threshold start point of RWY 24
Select FALE Location 24 and it places you on the Threshold start point of RWY 06

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horst18519
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Re: FALE: Possible error in scenery files.

Post by horst18519 » Mon Jun 08, 2020 4:43 pm

We'll look into this.
- Thorsten -

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Jannier
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Re: FALE: Possible error in scenery files.

Post by Jannier » Thu Jun 11, 2020 12:16 pm

Awesome Thorsten.

I fixed it for myself, but am sure customers would appreciate this being fixed.

Pinepix
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Re: FALE: Possible error in scenery files.

Post by Pinepix » Mon Jun 15, 2020 8:03 am

Also noticed to missing glideslopes at FALE using P3DV5

Something I also noticed in P3DV5 is that the highway just east of the airport is very bright (almost pure white). Not sure if this is a setting I can change in P3D but I have not seen this anywhere else.

Great work on both FACT and FALE, looking forward to other releases in South Africa.

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Peter Webber
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Re: FALE: Possible error in scenery files.

Post by Peter Webber » Wed Jul 29, 2020 4:06 pm

Jannier wrote:
Mon Jun 08, 2020 2:53 pm
Another thing I just noticed, P3D v5, the runway start points are reversed.
Select FALE Location 6 and it places you on the Threshold start point of RWY 24
Select FALE Location 24 and it places you on the Threshold start point of RWY 06
Yes, this issue has been carried over to the P3D v5 version of FALE. I reported this previously. Maybe will be fixed in an update.
Peter Webber

Prepar3D v5 & MSFS / Windows 10 Home Edition / CPU i7-7700K / MSI Z270 XPower Gaming Titanium / Samsung 960 EVO M.2 500GB / Corsair Vengeance DDR4 32GB 3000MHz / MSI Geforce GTX 1080Ti Gaming X

danzeu
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Joined: Sat Oct 10, 2020 10:25 am
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Re: FALE: Possible error in scenery files.

Post by danzeu » Sat Oct 10, 2020 10:29 am

Hi,

Any news regarding the fix for missing glideslopes? Still not possible doing complete ILS approach to FALE.

Thank you

Dan

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