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FIMP P3D4 white squares for city lights

Posted: Sun Jun 03, 2018 2:09 am
by AFR6752
1.1 purchased today, installed to documents folder, all white squares around the city

Re: FIMP P3D4 white squares for city lights

Posted: Sun May 05, 2019 8:29 am
by Max
Same here! But on FSX DX9. Not on DX10!

??

Max

Re: FIMP P3D4 white squares for city lights

Posted: Wed May 08, 2019 4:36 am
by AFR6752
Max wrote:
Sun May 05, 2019 8:29 am
Same here! But on FSX DX9. Not on DX10!

??

Max
I am looking for the replacement file you can try that I got sent. I will post again once I get home to my computer.

Re: FIMP P3D4 white squares for city lights

Posted: Sun May 12, 2019 8:16 pm
by AFR6752
Max wrote:
Sun May 05, 2019 8:29 am
Same here! But on FSX DX9. Not on DX10!

??

Max
Back up existing textures in the FIMP texture folder and try these. https://www.dropbox.com/s/t1zldx6kqd7ix ... e.zip?dl=0

Re: FIMP P3D4 white squares for city lights

Posted: Wed Jun 05, 2019 5:52 pm
by JoseCFII
Can you please do the same for FSDG-Reunion. The white lights look like squares. Thank you.

Re: FIMP P3D4 white squares for city lights

Posted: Fri Jun 07, 2019 9:24 am
by Er!k
JoseCFII wrote:
Wed Jun 05, 2019 5:52 pm
Can you please do the same for FSDG-Reunion. The white lights look like squares. Thank you.
You can use the same textures. Just rename mau_ to reu_ and copy the files into the FSDG-Reunion\FSDG-Reunion\texture folder. Don't forget to make a back-up before overwriting the files!

Re: FIMP P3D4 white squares for city lights

Posted: Fri Jun 07, 2019 10:06 am
by JoseCFII
Er!k wrote:
Fri Jun 07, 2019 9:24 am
JoseCFII wrote:
Wed Jun 05, 2019 5:52 pm
Can you please do the same for FSDG-Reunion. The white lights look like squares. Thank you.
You can use the same textures. Just rename mau_ to reu_ and copy the files into the FSDG-Reunion\FSDG-Reunion\texture folder. Don't forget to make a back-up before overwriting the files!
I was about to do do that and noticed that three of the four files are replaced. The white file is not there.

Can I assume that the same can be done for St. Vincent?

FSDG devs seem to like square 3d lights.

Re: FIMP P3D4 white squares for city lights

Posted: Fri Jun 07, 2019 11:07 am
by JoseCFII
That did not work. Thanks.

I'll check in a few days to see if the dev team can help me out.

Jose

Re: FIMP P3D4 white squares for city lights

Posted: Fri Jun 07, 2019 3:57 pm
by horst18519
FSDG devs seem to like square 3d lights.
Not really. Some of those lights can sometimes seem to look a bit edgy depending on settings and screen size/resolution. We're looking into it though.

Re: FIMP P3D4 white squares for city lights

Posted: Fri Jun 07, 2019 6:44 pm
by JoseCFII
horst18519 wrote:
Fri Jun 07, 2019 3:57 pm
FSDG devs seem to like square 3d lights.
Not really. Some of those lights can sometimes seem to look a bit edgy depending on settings and screen size/resolution. We're looking into it though.
Thanks.
I really would like to see white circled 3d lights at Reunion. Thanks.