FIMP P3D4 white squares for city lights

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AFR6752
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FIMP P3D4 white squares for city lights

Post by AFR6752 » Sun Jun 03, 2018 2:09 am

1.1 purchased today, installed to documents folder, all white squares around the city
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2018-6-2_19-4-31-675.jpg

Max
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Re: FIMP P3D4 white squares for city lights

Post by Max » Sun May 05, 2019 8:29 am

Same here! But on FSX DX9. Not on DX10!

??

Max

AFR6752
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Re: FIMP P3D4 white squares for city lights

Post by AFR6752 » Wed May 08, 2019 4:36 am

Max wrote:
Sun May 05, 2019 8:29 am
Same here! But on FSX DX9. Not on DX10!

??

Max
I am looking for the replacement file you can try that I got sent. I will post again once I get home to my computer.

AFR6752
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Re: FIMP P3D4 white squares for city lights

Post by AFR6752 » Sun May 12, 2019 8:16 pm

Max wrote:
Sun May 05, 2019 8:29 am
Same here! But on FSX DX9. Not on DX10!

??

Max
Back up existing textures in the FIMP texture folder and try these. https://www.dropbox.com/s/t1zldx6kqd7ix ... e.zip?dl=0

JoseCFII
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Re: FIMP P3D4 white squares for city lights

Post by JoseCFII » Wed Jun 05, 2019 5:52 pm

Can you please do the same for FSDG-Reunion. The white lights look like squares. Thank you.

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Er!k
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Re: FIMP P3D4 white squares for city lights

Post by Er!k » Fri Jun 07, 2019 9:24 am

JoseCFII wrote:
Wed Jun 05, 2019 5:52 pm
Can you please do the same for FSDG-Reunion. The white lights look like squares. Thank you.
You can use the same textures. Just rename mau_ to reu_ and copy the files into the FSDG-Reunion\FSDG-Reunion\texture folder. Don't forget to make a back-up before overwriting the files!
i7-4790k @ 4.6Ghz, 16GB RAM, Geforce 1080ti 11GB, Prepar3Dv4.5, Windows 10 1903 x64 Home NL

JoseCFII
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Re: FIMP P3D4 white squares for city lights

Post by JoseCFII » Fri Jun 07, 2019 10:06 am

Er!k wrote:
Fri Jun 07, 2019 9:24 am
JoseCFII wrote:
Wed Jun 05, 2019 5:52 pm
Can you please do the same for FSDG-Reunion. The white lights look like squares. Thank you.
You can use the same textures. Just rename mau_ to reu_ and copy the files into the FSDG-Reunion\FSDG-Reunion\texture folder. Don't forget to make a back-up before overwriting the files!
I was about to do do that and noticed that three of the four files are replaced. The white file is not there.

Can I assume that the same can be done for St. Vincent?

FSDG devs seem to like square 3d lights.

JoseCFII
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Re: FIMP P3D4 white squares for city lights

Post by JoseCFII » Fri Jun 07, 2019 11:07 am

That did not work. Thanks.

I'll check in a few days to see if the dev team can help me out.

Jose

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horst18519
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Re: FIMP P3D4 white squares for city lights

Post by horst18519 » Fri Jun 07, 2019 3:57 pm

FSDG devs seem to like square 3d lights.
Not really. Some of those lights can sometimes seem to look a bit edgy depending on settings and screen size/resolution. We're looking into it though.
- Thorsten -

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JoseCFII
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Re: FIMP P3D4 white squares for city lights

Post by JoseCFII » Fri Jun 07, 2019 6:44 pm

horst18519 wrote:
Fri Jun 07, 2019 3:57 pm
FSDG devs seem to like square 3d lights.
Not really. Some of those lights can sometimes seem to look a bit edgy depending on settings and screen size/resolution. We're looking into it though.
Thanks.
I really would like to see white circled 3d lights at Reunion. Thanks.

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