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Apon Dirt + AI Traffic Problem Included in Seychelles X

Posted: Fri Nov 22, 2013 4:35 pm
by danbw9
Hello!

Seychelles X is absolutely brilliant. Phenomenal attention to detail in a lot of areas make this an excellent buy! I just haven't been able see any AI Traffic in the form of the Twin Otters 'inter-islanding'. I have my airline and GA traffic sliders on full. I use World of AI. Perhaps this custom AI Traffic only works with the default aircraft?

I also have noticed on the Aprons(where the gates are), whilst taxiing or moving with an aircraft, you can see dirt particles in the vicinity of the wheels. Any help or patch?

Thanks in advance and congratulations on such an amazing product!

Re: Apon Dirt + AI Traffic Problem Included in Seychelles X

Posted: Fri Nov 22, 2013 11:56 pm
by EmilG
Hi,

Glad you are enjoying the scenery :)
World of AI kills FSX traffic, as WoAI uses FS9 code. You could consider using a better traffic add-on or convert the WoAI files to FSX format

About the dirt effect on the wheels, which airport, or airports, are you seeing this at?

Re: Apon Dirt + AI Traffic Problem Included in Seychelles X

Posted: Sat Nov 23, 2013 4:27 pm
by danbw9
Hello!

I just converted the FS9 WoAI files into FSX ones, thanks.

Regarding the dirt on the wheels it seems to vary. Using the Twin Otter Extended on the apron at Praslin and Mahe produces dirt near the wheels however that stops when I'm on the runway or taxiway.

Re: Apon Dirt + AI Traffic Problem Included in Seychelles X

Posted: Sat Nov 23, 2013 4:33 pm
by horst18519
Actually, for Praslin that was more or less intended. The airport is not frequented too much and I suspect it's kinda dusty now and then. Unfortunately, FSX does not allow something between "dirt strip" and perfectly clean surfaces. We will fix this in an update though, at least for FSIA.