[Xplane11] Mauritius - Strange trees

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Nekulturny
Posts: 3
Joined: Tue Oct 13, 2020 5:05 pm
FS-Version: X-Plane 11

[Xplane11] Mauritius - Strange trees

Post by Nekulturny » Tue Oct 13, 2020 5:09 pm

Hi guys,

Hope you can help me. I've got an issue as per title. The tree models show the trunks much more than the vegetation, creating grey forests.

Is there any way to fix this?

Thanks in advance for your answers!
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horst18519
Posts: 1590
Joined: Thu Dec 15, 2011 4:28 pm
FS-Version: P3Dv5

Re: [Xplane11] Mauritius - Strange trees

Post by horst18519 » Tue Oct 13, 2020 9:36 pm

Our autogen definitions use default tree models. Depending on if you installed an addon which changes these models, your sceneries can look different. There is nothing we can do about that, unfortunately.
- Thorsten -

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Nekulturny
Posts: 3
Joined: Tue Oct 13, 2020 5:05 pm
FS-Version: X-Plane 11

Re: [Xplane11] Mauritius - Strange trees

Post by Nekulturny » Wed Oct 14, 2020 12:37 am

Thank you for your answer. I have not seen this problem anywhere else. Do you know if there is a log somewhere were I can see which model tree these are so I can fix it, even if it is not yours?

Another point is that with a Cat III ILS landing (the only landing ive done so far on FIMP, 4 times), every time the plane (ZIBO 738) lands a few meters to the right of the runway centre. Could it be that your runway is a few metres / degrees off, or is it an issue on my side? If my side, any idea where to look? Not having this issue with other airports.

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horst18519
Posts: 1590
Joined: Thu Dec 15, 2011 4:28 pm
FS-Version: P3Dv5

Re: [Xplane11] Mauritius - Strange trees

Post by horst18519 » Thu Oct 15, 2020 10:48 am

I will check.
- Thorsten -

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Nekulturny
Posts: 3
Joined: Tue Oct 13, 2020 5:05 pm
FS-Version: X-Plane 11

Re: [Xplane11] Mauritius - Strange trees

Post by Nekulturny » Thu Oct 22, 2020 4:36 pm

horst18519 wrote:
Thu Oct 15, 2020 10:48 am
I will check.
Any news?

For the trees, further investigation revealed some FSDG files that do seem to override the autogen trees. Can I safely remove this to use autogen instead? Or will that break the scenery?

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