Thessaloniki X [FSX/P3D] - Released

Previews of the latest FSDG projects
EmilG
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Thessaloniki X [FSX/P3D] - Released

Post by EmilG » Mon Apr 15, 2013 3:09 pm

Hey Guys,

Very glad to introduce Thessaloniki :)

Developed by FSDG, and published by Aerosoft, but without much info on release yet. Once we have a better idea on release, we will add our new destination to the announcements board.

Early stage in development, but enough to show you some of our first impressions ;)
Thessaloniki_1.png
Thessaloniki_2.png
Thessaloniki_3.png
- Emilios -

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Air Holland
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Re: Thessaloniki X [FSX/P3D]

Post by Air Holland » Mon Apr 15, 2013 3:31 pm

Looks nice can we expect also a fs9 version

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Er!k
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Re: Thessaloniki X [FSX/P3D]

Post by Er!k » Tue Apr 16, 2013 2:04 pm

Count me in for a FS9 version as well!
i7-4790k @ 4.6Ghz, 16GB RAM, Geforce 1080ti 11GB, Prepar3Dv4.4, Windows 10 x 64 Home NL

EmilG
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Re: Thessaloniki X [FSX/P3D]

Post by EmilG » Tue Apr 16, 2013 7:42 pm

Thanks for the interest guys.

The FS9 version is unlikely to be developed for Thessaloniki. At least not without cutting down a lot of the original scenery.

Not impossible, but very unlikely.
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hanzy1
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Re: Thessaloniki X [FSX/P3D]

Post by hanzy1 » Mon Apr 29, 2013 4:19 pm

EmilG wrote:Thanks for the interest guys.

The FS9 version is unlikely to be developed for Thessaloniki. At least not without cutting down a lot of the original scenery.

Not impossible, but very unlikely.
If you mean by cutting down and it should look like Sharm El-Sheikh or Heraklion, Im sure most of us wouldnt mind the cut down :D I hope the team considers a FS9 version.

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Er!k
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Re: Thessaloniki X [FSX/P3D]

Post by Er!k » Tue Apr 30, 2013 5:28 am

Yes indeed. If the scenery would be airport only, I'm fine!
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Er!k
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Re: Thessaloniki X [FSX/P3D]

Post by Er!k » Fri Jun 07, 2013 2:16 pm

Any word from the FSDG team on this topic?
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ιPetroSS
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FS-Version: FSX
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Re: Thessaloniki X [FSX/P3D]

Post by ιPetroSS » Sat Sep 21, 2013 3:09 pm

Hello FSDG,

I just want to note that I would be more than interested to participate as a beta tester for Thesalloniki X.
And also, maybe you could give us a bit of insight on the development?

Best Regards,

Petros
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EmilG
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Re: Thessaloniki X [FSX/P3D]

Post by EmilG » Mon Sep 23, 2013 2:54 am

Geia sou Petro!

Thanks for the interest for the beta team. I will contact you when we are recruiting, which should not be far off ;)
Thessaloniki is quite heavy on FSX and we are currently spending most of the time optimising performance, but we are definitely within schedule.

The next previews we will be showing, will be the final ones :)
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Zervoulias
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Re: Thessaloniki X [FSX/P3D]

Post by Zervoulias » Tue Sep 24, 2013 2:31 pm

Kalispera Emilie

I would be also interested in participating in the beta. I live in Thessaloniki and as a real world pilot and a plane spotter I've spent a lot of hours in the airport so I know it very good. If there is empty places please do not hesitate to contact me!

Thank you in advance

Zervoulias Panagiotis
Regards

Panos Zervoulias

EmilG
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Re: Thessaloniki X [FSX/P3D]

Post by EmilG » Tue Sep 24, 2013 8:22 pm

Zervoulias wrote:Kalispera Emilie

I would be also interested in participating in the beta. I live in Thessaloniki and as a real world pilot and a plane spotter I've spent a lot of hours in the airport so I know it very good. If there is empty places please do not hesitate to contact me!

Thank you in advance

Zervoulias Panagiotis
This is a very interesting 'profile' :D

I will PM you for more details when we will officially open our beta forums.
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ιPetroSS
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Re: Thessaloniki X [FSX/P3D]

Post by ιPetroSS » Wed Sep 25, 2013 7:17 am

Thank you Emilie.

I'd be glad to join the beta team.

Petros
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EmilG
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Re: Thessaloniki X [FSX/P3D]

Post by EmilG » Mon Oct 14, 2013 6:07 pm

A few more around the airport, probably the last before we enter the pre-release stage :-P
Thessaloniki_4.PNG
Thessaloniki_5.PNG
Thessaloniki_6.PNG
Thessaloniki_7.PNG
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ιPetroSS
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Re: Thessaloniki X [FSX/P3D]

Post by ιPetroSS » Tue Oct 15, 2013 4:48 pm

This is made with love!! Top work guys!
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kpats
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Re: Thessaloniki X [FSX/P3D]

Post by kpats » Tue Oct 15, 2013 9:34 pm

Top notch, τρέλανέ μας.

http://www.youtube.com/watch?v=gASnq5Uqccw

(Sorry about that, but I couldn't resist.)

EmilG
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Re: Thessaloniki X [FSX/P3D]

Post by EmilG » Tue Oct 15, 2013 10:27 pm

lool..that was funny :)

Thanks guys!
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ιPetroSS
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Re: Thessaloniki X [FSX/P3D]

Post by ιPetroSS » Fri Oct 25, 2013 11:07 am

kpats wrote:Top notch, τρέλανέ μας.

http://www.youtube.com/watch?v=gASnq5Uqccw

(Sorry about that, but I couldn't resist.)
+1!
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hanzy1
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Re: Thessaloniki X [FSX/P3D]

Post by hanzy1 » Tue Nov 12, 2013 8:34 pm

Hey Emil,

just wondering if you still plan of making Thessaloniki for FS9? I have FSX now but Im thinking of going back to fs9 :D I just like it better!

EmilG
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Re: Thessaloniki X [FSX/P3D]

Post by EmilG » Tue Nov 12, 2013 10:21 pm

hanzy1 wrote:Hey Emil,

just wondering if you still plan of making Thessaloniki for FS9? I have FSX now but Im thinking of going back to fs9 :D I just like it better!
Really like FS9 better? :)

I am not sure yet if we can port LGTS over to FS9. Like I said, we will have to cut many corners, and in this case, almost 80% of the scenery. We will only be able to answer with certainty as soon as the product is final.
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hanzy1
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Re: Thessaloniki X [FSX/P3D]

Post by hanzy1 » Wed Nov 13, 2013 3:07 am

EmilG wrote:
hanzy1 wrote:Hey Emil,

just wondering if you still plan of making Thessaloniki for FS9? I have FSX now but Im thinking of going back to fs9 :D I just like it better!
Really like FS9 better? :)

I am not sure yet if we can port LGTS over to FS9. Like I said, we will have to cut many corners, and in this case, almost 80% of the scenery. We will only be able to answer with certainty as soon as the product is final.
I know Im just having problems with AFCADs and other issues that im working on, but your other sceneries came out really nice in FS9 even with the cutting corners! :)

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