Search found 189 matches

by EmilG
Mon Oct 12, 2015 6:31 pm
Forum: English Support Forum
Topic: LGTS and taxiway centerline lights in P3Dv3
Replies: 2
Views: 6430

Re: LGTS and taxiway centerline lights in P3Dv3

Please grab the attached archive and unzip it somewhere on your desktop. Within the extracted folder, you will see scenery and texture sub-folders. Grab both and paste them into: "Prepar3D v3 root folder\FSDG-Thessaloniki\FSDG-Thessaloniki_1" replace all when asked; let me know if you nned more help...
by EmilG
Wed Oct 07, 2015 9:38 pm
Forum: English Support Forum
Topic: Thessaloniki X Steam Installation
Replies: 4
Views: 7375

Re: Thessaloniki X Steam Installation

Hello and thank you for your quick reply. I have contacted Aerosoft for assistance in this matter but I have no proof of purchase as this was purchased at the UK Flight Simulator Show Cosford, which was organised by Just Flight and PC Pilot magazine. Hopefully they will be of assistance, as I was l...
by EmilG
Wed Oct 07, 2015 2:28 pm
Forum: English Support Forum
Topic: Thessaloniki X Steam Installation
Replies: 4
Views: 7375

Re: Thessaloniki X Steam Installation

I recently purchased the boxed version to install to FSX Steam edition and redirected the installer to the correct directory. The scenery, however, does not seem to work. From what I gather online since, there are other versions to enable installation on Steam. How do I obtain the correct update pl...
by EmilG
Mon Sep 28, 2015 7:17 pm
Forum: English Support Forum
Topic: Thessaloniki X V2 FSX - ILS RWY 16 Red PAPI Lights Always
Replies: 13
Views: 13210

Re: Thessaloniki X V2 FSX - ILS RWY 16 Red PAPI Lights Alway

Christopher Barbas wrote:Both AFCAD files at .zip was unchanged Emil.
damn internet.. :)

ok re-attached now. Same procedure as I posted above.
scenery.7z
(14.03 KiB) Downloaded 529 times
by EmilG
Mon Sep 28, 2015 5:55 pm
Forum: English Support Forum
Topic: Thessaloniki X V2 FSX - ILS RWY 16 Red PAPI Lights Always
Replies: 13
Views: 13210

Re: Thessaloniki X V2 FSX - ILS RWY 16 Red PAPI Lights Alway

2- Just because I dont use AI traffic at all but its not import either way. So, I have tested the new AFCADs but the result was the same, no change all. I have then try some things but without success. Finally I have change the PAPI Pitch value to "3" and it worked. The new .zip file I sent contain...
by EmilG
Mon Sep 28, 2015 2:48 pm
Forum: English Support Forum
Topic: Thessaloniki X V2 FSX - ILS RWY 16 Red PAPI Lights Always
Replies: 13
Views: 13210

Re: Thessaloniki X V2 FSX - ILS RWY 16 Red PAPI Lights Alway

1-Please remind me whats this doing 'Activate RW10/28 Operations', I assume is only for AI traffic, correct? Activated RW10/28 for all traffic (AI and own use) 2-After placing the new AFCAD by your instructions and loading FSX, if I go back to the "off" AFCAD will be OK right, after closing again F...
by EmilG
Sun Sep 27, 2015 8:02 pm
Forum: English Support Forum
Topic: Thessaloniki X V2 FSX - ILS RWY 16 Red PAPI Lights Always
Replies: 13
Views: 13210

Re: Thessaloniki X V2 FSX - ILS RWY 16 Red PAPI Lights Alway

Emil, just to be clear enough. The PAPI lights was red during the entire ILS procedure, that is what I meant, from full established to touch down. Its like the PAPI angle degrees were wrong by taking distance from the airport but also near because was always red as I said. One more thing is that I ...
by EmilG
Fri Sep 25, 2015 6:17 pm
Forum: English Support Forum
Topic: Thessaloniki X V2 FSX - ILS RWY 16 Red PAPI Lights Always
Replies: 13
Views: 13210

Re: Thessaloniki X V2 FSX - ILS RWY 16 Red PAPI Lights Alway

From this test it would appear that the PAPI angles are correct, but i m thinking it might have to do with the 'trip' from arrival, compared to just starting up at LGTS and slewing. I will try a full ILS approach to check this again. Version 2 uses the same PAPI as v1. Sent from my iPhone using Tapa...
by EmilG
Fri Sep 25, 2015 3:56 pm
Forum: English Support Forum
Topic: Thessaloniki X V2 FSX - ILS RWY 16 Red PAPI Lights Always
Replies: 13
Views: 13210

Re: Thessaloniki X V2 FSX - ILS RWY 16 Red PAPI Lights Alway

Hi all I have installed the latest version, downloaded from my AEROSOFT account, of the airport and made my 1st flight today(with the latest version 2 again). I was flying with the latest AEROSOFT AIRBUS version and I have observed at the ILS RWY 16 that all PAPI lights were red all the time. The a...
by EmilG
Fri Sep 11, 2015 7:14 pm
Forum: English Support Forum
Topic: [Solved] Heraklion X texture problem
Replies: 1
Views: 3811

Re: Heraklion X texture problem

I ve been having a texture problem with Heraklion X v2 as seen in the pictures. I m running P3D v2.5 with FTX Global, OpenLC and UTX Europe v2.1. I already set any conflict bgl to off in world scenery but still get the same results. Seems as a problem concerning the way P3D renders the textures. Is...
by EmilG
Wed Sep 09, 2015 3:40 pm
Forum: General discussion
Topic: Some ideas for future add-ons
Replies: 160
Views: 223613

Re: Some ideas for future add-ons

officercrockey wrote:Why not Mestia Airport (UGMS). Very small airport in the Georgian Caucasus mountains. Very scenic and hard-to-fly approach (at least for me :) ) Unfortunately it is not included in FSX because it was built in 2012. It even won some architecture prize:
fantastic building..interesting ;)
by EmilG
Wed Sep 02, 2015 9:35 pm
Forum: English Support Forum
Topic: LGIR v2 - Prepar3D v2.5
Replies: 3
Views: 5417

Re: LGIR v2 - Prepar3D v2.5

Thanks Emilios for your prompt reply. The 3D lighting was indeed from the UTXEurope side. I deactivated the effect via their configuration app. That fix will be nice... no problem. grab the attached zip and extract that .BGL file somewhere. Drop the .BGL into P3DRootFolder\FSDG\FSDG-Heraklion\FSDG-...
by EmilG
Wed Sep 02, 2015 9:09 pm
Forum: English Support Forum
Topic: FSDG Scenery Configurator issues - Prepar3D v2
Replies: 11
Views: 13598

Re: FSDG Scenery Configurator issues - Prepar3D v2

Already done this Emilios, thanks for your help. The applications "hangs" whenever I'm trying to deselect in Heraklion/Vehicles/Parking vehicles(terminal). :-/ fsdgsconfig_2.JPG i see, ok. please grab the attached archive and unzip the XML file somewhere. Then drop it into FSXRootFolder\FSDG\scrips...
by EmilG
Wed Sep 02, 2015 12:25 am
Forum: English Support Forum
Topic: FSDG Scenery Configurator issues - Prepar3D v2
Replies: 11
Views: 13598

Re: FSDG Scenery Configurator issues - Prepar3D v2

Hi team, After installing the scenery configurator from http://fsdg-online.com/home/37-fsdg-scenery-configurator.html I'm getting an access denied error fsdgsconfig.JPG Check the log below System.IO.DirectoryNotFoundException: Could not find a part of the path. at System.IO.__Error.WinIOError(Int32...
by EmilG
Wed Sep 02, 2015 12:21 am
Forum: English Support Forum
Topic: LGIR v2 - Prepar3D v2.5
Replies: 3
Views: 5417

Re: LGIR v2 - Prepar3D v2.5

Hi team, Check the screenshot below regarding the airport column lighting which seems to be inverted lgirnightlights.JPG Moreover, it seems that the 3D lighting in surrounding areas and over major roads are positioned higher than normal lgirnightlights2.JPG lgirnightlights3.JPG Maybe it's related t...
by EmilG
Tue Aug 18, 2015 12:05 am
Forum: English Support Forum
Topic: [Solved] Paro Terrain Problem
Replies: 8
Views: 10818

Paro Terrain Problem

That's correct. The configurator works with relative paths. So if you have the scenery installed in I:\FSX then you also need to install the scenery configurator into I:\FSX Of course you can also repeat the same procedure for the FSDG configurator, i.e. install in a temporary location and move over...
by EmilG
Mon Aug 17, 2015 10:31 am
Forum: English Support Forum
Topic: [Solved] Paro Terrain Problem
Replies: 8
Views: 10818

Re: Paro Terrain Problem

Hi Gareth Please try this. Uninstall via the un-installer from start menu. Then run the installer again and choose manually a location for installation, for example a folder called 'Paro' on your desktop. Then simply select everything in that Paro folder and copy over to your FSX root folder (replac...
by EmilG
Sun Jul 05, 2015 12:45 pm
Forum: English Support Forum
Topic: Heraklion and OrbX Vector and Global
Replies: 5
Views: 7961

Re: Heraklion and OrbX Vector and Global

Dominique wrote:Yes, P3D V2.5.
Please try the attached .BGL file (HarbourHeraklion.BGL). Drop this file into: \Lockheed Martin\Prepar3D v2\FSDG\FSDG-Heraklion\FSDG-Heraklion_1\scenery\
Replace when asked.
HarbourHeraklion.zip
(11.74 KiB) Downloaded 560 times
by EmilG
Thu Jul 02, 2015 12:58 pm
Forum: English Support Forum
Topic: Heraklion and OrbX Vector and Global
Replies: 5
Views: 7961

Re: Heraklion and OrbX Vector and Global

Thank you. I bought it after some recommendations on the OrbX forum. Your LGIR works OK with Vector which was the main thing for me. I understand that your product predates Global and that the blending with the OrbX Global palette is, of course, a matter of tolerance to the contrast. As my main foc...
by EmilG
Wed Jul 01, 2015 12:42 am
Forum: English Support Forum
Topic: Heraklion and OrbX Vector and Global
Replies: 5
Views: 7961

Re: Heraklion and OrbX Vector and Global

Hi FSDG team I purchased your LGKJ at Simmarket and eyeing Heraklion now. I had no problem inserting LGKJ in my OrbXified :) P3Dv2.5 with OpenLC EU, LGKJ being a self contained island but fear I may have some with Heraklion. Could you tell me whether LGIR is compatible with OrbX Vector. A comment o...