Search found 42 matches
- Sun Jun 09, 2019 10:58 am
- Forum: English Support Forum
- Topic: Seychelles 2,1 runway elevation problem
- Replies: 29
- Views: 4802
Re: Seychelles 2,1 runway elevation problem
Please try this file - you need to put it into the FSDG-Seychelles/scenery folder and replace the old one. WOW! That fixed it it for me. Mesh was set at 1. Tested without the ALT file you posted on this thread. This means I will have to buy another airport as a way to say thank you. Thorsten, I rea...
- Sun Jun 09, 2019 1:28 am
- Forum: English Support Forum
- Topic: Seychelles 2,1 runway elevation problem
- Replies: 29
- Views: 4802
Re: Seychelles 2,1 runway elevation problem
There does seem to be the possibility that - if you arrive from another airport - the mesh isn't rendered as expected in P3Dv4.5. Please put the attached bgl file into your User Documents\Prepar3D v4 Add-ons\FSDG\scenery\world\scenery folder and try again. It's NOT a possibility. It is happening an...
- Sat Jun 08, 2019 12:40 pm
- Forum: English Support Forum
- Topic: Seychelles 2,1 runway elevation problem
- Replies: 29
- Views: 4802
Re: Seychelles 2,1 runway elevation problem
I can assure you it's 100% compatible. We have lots of P3Dv4 pilots who use it without any issues - just as we do ourselves. If the aircraft sinks into the ground or the ground below the groundpoly blends through it's usually because of: - another addon interfering with the scenery - wrong graphics...
- Sat Jun 08, 2019 12:36 pm
- Forum: English Support Forum
- Topic: Missing textures at FSIA
- Replies: 17
- Views: 1679
Re: Missing textures at FSIA
congrats! do you have any airport altitude issues? i have troubles with Praslin when i went from FSIA. Some objects, grass merged to ground couple meters down, but visible from underground. (but if load Praslin firstly - looks ok) Developer can't help. fspp2.jpg fspp.jpg salo2k4 Try this. Set your ...
- Sat Jun 08, 2019 10:58 am
- Forum: English Support Forum
- Topic: Seychelles 2,1 runway elevation problem
- Replies: 29
- Views: 4802
Re: Seychelles 2,1 runway elevation problem
I can assure you it's 100% compatible. We have lots of P3Dv4 pilots who use it without any issues - just as we do ourselves. If the aircraft sinks into the ground or the ground below the groundpoly blends through it's usually because of: - another addon interfering with the scenery - wrong graphics...
- Fri Jun 07, 2019 11:50 pm
- Forum: English Support Forum
- Topic: Seychelles 2,1 runway elevation problem
- Replies: 29
- Views: 4802
Re: Seychelles 2,1 runway elevation problem
You should not edit our files. There is no problem with the scenery nor with the ALT files. If you have any elevation problems they're most likely related to files from another add-on like ftx, AI traffic,... Creating an AlT file does not require me to edit your files. I checked for duplicate AFCAD...
- Fri Jun 07, 2019 8:42 pm
- Forum: English Support Forum
- Topic: Seychelles 2,1 runway elevation problem
- Replies: 29
- Views: 4802
Re: Seychelles 2,1 runway elevation problem
There's a major issue with FSPP. I raised the elevation from 10' to 14 and the plane was no longer sinking, but near rnw 15 there's still all kinds of bleed through. It's too bad because it's scenery one can fall in love with. This is on P3D v4.5
- Fri Jun 07, 2019 6:52 pm
- Forum: English Support Forum
- Topic: Seychelles 2,1 runway elevation problem
- Replies: 29
- Views: 4802
Re: Seychelles 2,1 runway elevation problem
I'm bumping this because there's an elevation issue with v2.1 at FSPP.
Is there an alt fix file for FSPP?
Is there an alt fix file for FSPP?
- Fri Jun 07, 2019 6:47 pm
- Forum: English Support Forum
- Topic: Missing textures at FSIA
- Replies: 17
- Views: 1679
- Fri Jun 07, 2019 6:44 pm
- Forum: English Support Forum
- Topic: FIMP P3D4 white squares for city lights
- Replies: 10
- Views: 3078
Re: FIMP P3D4 white squares for city lights
Thanks.horst18519 wrote: ↑Fri Jun 07, 2019 3:57 pmNot really. Some of those lights can sometimes seem to look a bit edgy depending on settings and screen size/resolution. We're looking into it though.FSDG devs seem to like square 3d lights.
I really would like to see white circled 3d lights at Reunion. Thanks.
- Fri Jun 07, 2019 6:42 pm
- Forum: English Support Forum
- Topic: Missing textures at FSIA
- Replies: 17
- Views: 1679
Re: Missing textures at FSIA
I can confirm that flying from FSIA to FSPP when you arrive there is an elevation issue.
- Fri Jun 07, 2019 3:01 pm
- Forum: English Support Forum
- Topic: Missing textures at FSIA
- Replies: 17
- Views: 1679
Re: Missing textures at FSIA
So that we are on the same page, be sure that you are using v 2.1
- Fri Jun 07, 2019 3:00 pm
- Forum: English Support Forum
- Topic: Missing textures at FSIA
- Replies: 17
- Views: 1679
Re: Missing textures at FSIA
congrats! do you have any airport altitude issues? i have troubles with Praslin when i went from FSIA. Some objects, grass merged to ground couple meters down, but visible from underground. (but if load Praslin firstly - looks ok) Developer can't help. fspp2.jpg fspp.jpg I'll check this out and get...
- Fri Jun 07, 2019 1:58 pm
- Forum: English Support Forum
- Topic: Missing textures at FSIA
- Replies: 17
- Views: 1679
Re: Missing textures at FSIA
I fixed the issue by removing the xml and adding the scenery manually. It seems that the xml method does not work for everyone.
- Fri Jun 07, 2019 12:25 pm
- Forum: English Support Forum
- Topic: Missing textures at FSIA
- Replies: 17
- Views: 1679
- Fri Jun 07, 2019 11:07 am
- Forum: English Support Forum
- Topic: FIMP P3D4 white squares for city lights
- Replies: 10
- Views: 3078
Re: FIMP P3D4 white squares for city lights
That did not work. Thanks.
I'll check in a few days to see if the dev team can help me out.
Jose
I'll check in a few days to see if the dev team can help me out.
Jose
- Fri Jun 07, 2019 11:06 am
- Forum: English Support Forum
- Topic: Missing textures at FSIA
- Replies: 17
- Views: 1679
Re: Missing textures at FSIA
No one else is having this issue? I tried re-installing both the P3D v3 & 4 and both have missing textures. I'm upset at myself for deleting my original installer.
BTW, Is the dev team on vacation?
BTW, Is the dev team on vacation?
- Fri Jun 07, 2019 10:06 am
- Forum: English Support Forum
- Topic: FIMP P3D4 white squares for city lights
- Replies: 10
- Views: 3078
Re: FIMP P3D4 white squares for city lights
Can you please do the same for FSDG-Reunion. The white lights look like squares. Thank you. You can use the same textures. Just rename mau_ to reu_ and copy the files into the FSDG-Reunion\FSDG-Reunion\texture folder. Don't forget to make a back-up before overwriting the files! I was about to do do...
- Thu Jun 06, 2019 12:53 pm
- Forum: English Support Forum
- Topic: Missing textures at FSIA
- Replies: 17
- Views: 1679
Re: Missing textures at FSIA
I'm surprised that no one has pointed this out with the latest installers.
This video shows that those textures were there in previous versions of the scenery:
https://www.youtube.com/watch?v=eGLhWR5e9Bk
This video shows that those textures were there in previous versions of the scenery:
https://www.youtube.com/watch?v=eGLhWR5e9Bk
- Wed Jun 05, 2019 5:55 pm
- Forum: English Support Forum
- Topic: Missing textures at FSIA
- Replies: 17
- Views: 1679
Missing textures at FSIA
I have not been to FSIA in a while and today noticed some black houses in p3d v4.5.
Can you help?

Thanks.
Jose
Can you help?

Thanks.
Jose