Search found 12 matches

by Jeepee
Fri Apr 10, 2020 12:42 pm
Forum: English Support Forum
Topic: [P3Dv4] Casablanca changing runway textures
Replies: 13
Views: 3069

Re: [P3Dv4] Casablanca changing runway textures

Sure, but I won't install a new AI model just to fix one scenery… :cry:
Thanks for the hint, though !
by Jeepee
Fri Apr 10, 2020 9:33 am
Forum: English Support Forum
Topic: [P3Dv4] Casablanca changing runway textures
Replies: 13
Views: 3069

Re: [P3Dv4] Casablanca changing runway textures

Thanks for the info.
Even though all this explanation sounds Chinese (or should I say Japanese) to me ! :hihi:

But if I understood correctly, it looks like it's hopeless to get the issue fixed if we use Missi's FSP AI models in Casablanca :-(
Oh well...
by Jeepee
Fri Apr 10, 2020 9:00 am
Forum: English Support Forum
Topic: [P3Dv4] Casablanca changing runway textures
Replies: 13
Views: 3069

Re: [P3Dv4] Casablanca changing runway textures

Yes, indeed, I can confirm.
When I disable AI traffic (Airline traffic density set to 0%), I don't have the issue anymore.

What could possibly cause a conflict between an AI traffic (texture or model ?) and a scenery texture layer !?
I don't get it
by Jeepee
Fri Apr 10, 2020 8:54 am
Forum: English Support Forum
Topic: [P3Dv4] Casablanca changing runway textures
Replies: 13
Views: 3069

Re: [P3Dv4] Casablanca changing runway textures

How strange !!!
Unfortunately, I don't have the UTT AI aircraft. Only the FSP ones are installed on my system.

I guess I'll have to live with it. A pity

But thanks anyway for your feedback :-)
by Jeepee
Thu Apr 09, 2020 8:11 pm
Forum: English Support Forum
Topic: [P3Dv4] Casablanca changing runway textures
Replies: 13
Views: 3069

Re: [Solved] [P3Dv4] Casablanca changing runway textures

Hello all,

I'm experiencing the same issue with the runways/taxiways textures.
A full uninstall followed by a new install didn't solve the problem.

Depending of your location, the default textures are shown, and a few meters further or higher/lower, the FSDG textures are appearing.
by Jeepee
Tue Feb 07, 2012 1:53 pm
Forum: English Support Forum
Topic: Djerba X (FS2004) : can't get rid of the default building
Replies: 27
Views: 28542

Re: Djerba X (FS2004) : can't get rid of the default buildin

Yes, that is more or less what I would expect with shadows on. You can't compare a scenery that has shadows with another one that has none. It's like comparing 2 apples with 1 apple. But I think we'll soon release a small update with some performance improvements for FS9, for shadow-users and other...
by Jeepee
Mon Feb 06, 2012 8:50 pm
Forum: English Support Forum
Topic: Djerba X (FS2004) : can't get rid of the default building
Replies: 27
Views: 28542

Re: Djerba X (FS2004) : can't get rid of the default buildin

Oh yes, I forgot... with all these settings, I achieve an average FPS of + 20.3
by Jeepee
Mon Feb 06, 2012 8:49 pm
Forum: English Support Forum
Topic: Djerba X (FS2004) : can't get rid of the default building
Replies: 27
Views: 28542

Re: Djerba X (FS2004) : can't get rid of the default buildin

I also noticed some disappointing FPS performances... even with the ground shadows disabled. However, you should check the textures files; many of them aren't saved with alpha channels (which is known to kill the FPSs) ! Greetz, Can you please explain your FS version, PC specs, scenery settings etc...
by Jeepee
Sun Feb 05, 2012 3:57 pm
Forum: English Support Forum
Topic: Djerba X (FS2004) : can't get rid of the default building
Replies: 27
Views: 28542

Re: Djerba X (FS2004) : can't get rid of the default buildin

I also noticed some disappointing FPS performances... even with the ground shadows disabled.
However, you should check the textures files; many of them aren't saved with alpha channels (which is known to kill the FPSs) !

Greetz,
by Jeepee
Sat Jan 28, 2012 9:53 am
Forum: English Support Forum
Topic: Djerba X (FS2004) : can't get rid of the default building
Replies: 27
Views: 28542

Re: Djerba X (FS2004) : can't get rid of the default buildin

Interesting trick, indeed. But what do you mean by "Afterwards only copy the cvx file (that's the exclude) into the Djerba/LC/scenery folder" ? When I open the stock DTTJ airport with ADE and modify it with the exclusion rectangles, do I also need to delete everything else from the stock file (runwa...
by Jeepee
Sat Jan 28, 2012 9:12 am
Forum: English Support Forum
Topic: Djerba X (FS2004) : can't get rid of the default building
Replies: 27
Views: 28542

Re: Djerba X (FS2004) : can't get rid of the default buildin

Hello Thorsten, Thank you for your quick reply. First of all, I edited the AFD file for various reasons; I assigned some aircraft stands with airline code as per real life (for instance Tunisiar Express -TUX- is always parking its ATR/CRJ at stand P15), the "GP" (wide-body aircraft) stands are mixed...
by Jeepee
Fri Jan 27, 2012 10:20 pm
Forum: English Support Forum
Topic: Djerba X (FS2004) : can't get rid of the default building
Replies: 27
Views: 28542

Djerba X (FS2004) : can't get rid of the default building

Hello all, Thanks a lot for the Djerba X scenery; very detailed and accurate. However, I updated your AFD file using Lee Swordy's AFCAD file, and since then I can't get rid of the default FS9 buildings and taxiway signs which are mixed together with your scenery. Would it be possible to provide us a...