Thanks for the hint, though !
Search found 12 matches
- Fri Apr 10, 2020 12:42 pm
- Forum: English Support Forum
- Topic: [P3Dv4] Casablanca changing runway textures
- Replies: 13
- Views: 21892
Re: [P3Dv4] Casablanca changing runway textures
Sure, but I won't install a new AI model just to fix one scenery…
Thanks for the hint, though !
Thanks for the hint, though !
- Fri Apr 10, 2020 9:33 am
- Forum: English Support Forum
- Topic: [P3Dv4] Casablanca changing runway textures
- Replies: 13
- Views: 21892
Re: [P3Dv4] Casablanca changing runway textures
Thanks for the info.
Even though all this explanation sounds Chinese (or should I say Japanese) to me !
But if I understood correctly, it looks like it's hopeless to get the issue fixed if we use Missi's FSP AI models in Casablanca :-(
Oh well...
Even though all this explanation sounds Chinese (or should I say Japanese) to me !
But if I understood correctly, it looks like it's hopeless to get the issue fixed if we use Missi's FSP AI models in Casablanca :-(
Oh well...
- Fri Apr 10, 2020 9:00 am
- Forum: English Support Forum
- Topic: [P3Dv4] Casablanca changing runway textures
- Replies: 13
- Views: 21892
Re: [P3Dv4] Casablanca changing runway textures
Yes, indeed, I can confirm.
When I disable AI traffic (Airline traffic density set to 0%), I don't have the issue anymore.
What could possibly cause a conflict between an AI traffic (texture or model ?) and a scenery texture layer !?
I don't get it
When I disable AI traffic (Airline traffic density set to 0%), I don't have the issue anymore.
What could possibly cause a conflict between an AI traffic (texture or model ?) and a scenery texture layer !?
I don't get it
- Fri Apr 10, 2020 8:54 am
- Forum: English Support Forum
- Topic: [P3Dv4] Casablanca changing runway textures
- Replies: 13
- Views: 21892
Re: [P3Dv4] Casablanca changing runway textures
How strange !!!
Unfortunately, I don't have the UTT AI aircraft. Only the FSP ones are installed on my system.
I guess I'll have to live with it. A pity
But thanks anyway for your feedback :-)
Unfortunately, I don't have the UTT AI aircraft. Only the FSP ones are installed on my system.
I guess I'll have to live with it. A pity
But thanks anyway for your feedback :-)
- Thu Apr 09, 2020 8:11 pm
- Forum: English Support Forum
- Topic: [P3Dv4] Casablanca changing runway textures
- Replies: 13
- Views: 21892
Re: [Solved] [P3Dv4] Casablanca changing runway textures
Hello all,
I'm experiencing the same issue with the runways/taxiways textures.
A full uninstall followed by a new install didn't solve the problem.
Depending of your location, the default textures are shown, and a few meters further or higher/lower, the FSDG textures are appearing.
I'm experiencing the same issue with the runways/taxiways textures.
A full uninstall followed by a new install didn't solve the problem.
Depending of your location, the default textures are shown, and a few meters further or higher/lower, the FSDG textures are appearing.
- Tue Feb 07, 2012 1:53 pm
- Forum: English Support Forum
- Topic: Djerba X (FS2004) : can't get rid of the default building
- Replies: 27
- Views: 102231
Re: Djerba X (FS2004) : can't get rid of the default buildin
Yes, that is more or less what I would expect with shadows on. You can't compare a scenery that has shadows with another one that has none. It's like comparing 2 apples with 1 apple.
But I think we'll soon release a small update with some performance improvements for FS9, for shadow-users and ...
But I think we'll soon release a small update with some performance improvements for FS9, for shadow-users and ...
- Mon Feb 06, 2012 8:50 pm
- Forum: English Support Forum
- Topic: Djerba X (FS2004) : can't get rid of the default building
- Replies: 27
- Views: 102231
Re: Djerba X (FS2004) : can't get rid of the default buildin
Oh yes, I forgot... with all these settings, I achieve an average FPS of + 20.3
- Mon Feb 06, 2012 8:49 pm
- Forum: English Support Forum
- Topic: Djerba X (FS2004) : can't get rid of the default building
- Replies: 27
- Views: 102231
Re: Djerba X (FS2004) : can't get rid of the default buildin
I also noticed some disappointing FPS performances... even with the ground shadows disabled.
However, you should check the textures files; many of them aren't saved with alpha channels (which is known to kill the FPSs) !
Greetz,
Can you please explain your FS version, PC specs, scenery settings ...
However, you should check the textures files; many of them aren't saved with alpha channels (which is known to kill the FPSs) !
Greetz,
Can you please explain your FS version, PC specs, scenery settings ...
- Sun Feb 05, 2012 3:57 pm
- Forum: English Support Forum
- Topic: Djerba X (FS2004) : can't get rid of the default building
- Replies: 27
- Views: 102231
Re: Djerba X (FS2004) : can't get rid of the default buildin
I also noticed some disappointing FPS performances... even with the ground shadows disabled.
However, you should check the textures files; many of them aren't saved with alpha channels (which is known to kill the FPSs) !
Greetz,
However, you should check the textures files; many of them aren't saved with alpha channels (which is known to kill the FPSs) !
Greetz,
- Sat Jan 28, 2012 9:53 am
- Forum: English Support Forum
- Topic: Djerba X (FS2004) : can't get rid of the default building
- Replies: 27
- Views: 102231
Re: Djerba X (FS2004) : can't get rid of the default buildin
Interesting trick, indeed.
But what do you mean by "Afterwards only copy the cvx file (that's the exclude) into the Djerba/LC/scenery folder" ?
When I open the stock DTTJ airport with ADE and modify it with the exclusion rectangles, do I also need to delete everything else from the stock file ...
But what do you mean by "Afterwards only copy the cvx file (that's the exclude) into the Djerba/LC/scenery folder" ?
When I open the stock DTTJ airport with ADE and modify it with the exclusion rectangles, do I also need to delete everything else from the stock file ...
- Sat Jan 28, 2012 9:12 am
- Forum: English Support Forum
- Topic: Djerba X (FS2004) : can't get rid of the default building
- Replies: 27
- Views: 102231
Re: Djerba X (FS2004) : can't get rid of the default buildin
Hello Thorsten,
Thank you for your quick reply.
First of all, I edited the AFD file for various reasons;
I assigned some aircraft stands with airline code as per real life (for instance Tunisiar Express -TUX- is always parking its ATR/CRJ at stand P15),
the "GP" (wide-body aircraft) stands are ...
Thank you for your quick reply.
First of all, I edited the AFD file for various reasons;
I assigned some aircraft stands with airline code as per real life (for instance Tunisiar Express -TUX- is always parking its ATR/CRJ at stand P15),
the "GP" (wide-body aircraft) stands are ...
- Fri Jan 27, 2012 10:20 pm
- Forum: English Support Forum
- Topic: Djerba X (FS2004) : can't get rid of the default building
- Replies: 27
- Views: 102231
Djerba X (FS2004) : can't get rid of the default building
Hello all,
Thanks a lot for the Djerba X scenery; very detailed and accurate.
However, I updated your AFD file using Lee Swordy's AFCAD file, and since then I can't get rid of the default FS9 buildings and taxiway signs which are mixed together with your scenery.
Would it be possible to provide us ...
Thanks a lot for the Djerba X scenery; very detailed and accurate.
However, I updated your AFD file using Lee Swordy's AFCAD file, and since then I can't get rid of the default FS9 buildings and taxiway signs which are mixed together with your scenery.
Would it be possible to provide us ...