Firstly, many thanks for bringing FACT to XP11.
There have been very few quality payware options for South Africa as a whole, so your efforts are very much appreciated.
Together with Ortho4XP and your FACT scenery, Cape Town is now really immersive.
This is especially the case when I also use World Traffic (WT) as this only adds to the experience, not just having the local airlines but also the numerous international carriers that service FACT.
With that in mind though, I notice that when WT is in use, the AI models are either partially or completely hidden along the length of the main terminal. I have checked whether I can edit the airport parking assignments within WT, but when I access the relevant parking bays (i.e. A4, A5, A6 etc.) the error message is: NO WED DATA EXISTS FOR THIS PARKING DEF.
Are you aware of this and is there a fix you could suggest for FACT?
Many thanks.
XP11 Cape Town + World Traffic 3
- horst18519
- Posts: 2332
- Joined: Thu Dec 15, 2011 4:28 pm
- FS-Version: MSFS
Re: XP11 Cape Town
Thanks for the feedback, we really appreciate that.
What do you mean with 'hidden'? Can you please post a screenshot?
We tested the scenery with different AI aircraft and could not find any problem.
What do you mean with 'hidden'? Can you please post a screenshot?
We tested the scenery with different AI aircraft and could not find any problem.
Re: XP11 Cape Town
Hi there
Thanks for getting back to me.
To answer the question, it looks like the aircraft have driven into the main terminal building to park.
WT AI is working fine but when they park at the main terminal, all you can see is the tail section visible, protruding from the main terminal.
The rest of the aircraft is 'parked' in the terminal.
As if the parking bay parameters need to be shifted back.
I have attached a screenshot as requested and happy to provide additional if these are insufficient.
Thanks for getting back to me.
To answer the question, it looks like the aircraft have driven into the main terminal building to park.
WT AI is working fine but when they park at the main terminal, all you can see is the tail section visible, protruding from the main terminal.
The rest of the aircraft is 'parked' in the terminal.
As if the parking bay parameters need to be shifted back.
I have attached a screenshot as requested and happy to provide additional if these are insufficient.
- horst18519
- Posts: 2332
- Joined: Thu Dec 15, 2011 4:28 pm
- FS-Version: MSFS
Re: XP11 Cape Town
Please try the attached file. Move the "Earth nav data" folder into our FSDG-Cape_Town_XP folder and overwrite the old file, then copy the ClassicJetSimUtils folder and its contents into the main X-Plane folder. That should fix the problem.
- Attachments
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- FSDG-CapeTown_WT3_fix.zip
- (1.26 MiB) Downloaded 277 times
Re: XP11 Cape Town + World Traffic 3
Firstly, many thanks for the great support to date.
To that, I have now downloaded the file you provided and followed the instructions you gave.
Good news is that the WT AI has improved significantly.
However, we still have some WT AI aircraft disappearing into the terminal.
Interestingly though, it appears to be the same parking bays as before, namely A5, A6 and A11.
I have attached two new screenshots for you to look at and have also emailed through a link to my updated log.txt file.
Thanks again.
To that, I have now downloaded the file you provided and followed the instructions you gave.
Good news is that the WT AI has improved significantly.
However, we still have some WT AI aircraft disappearing into the terminal.
Interestingly though, it appears to be the same parking bays as before, namely A5, A6 and A11.
I have attached two new screenshots for you to look at and have also emailed through a link to my updated log.txt file.
Thanks again.
Re: XP11 Cape Town + World Traffic 3
Thanks for the fix FSDG!
For those interested, it turned out I had used WT3 at FACT before and had previous parking definitions.
Removing the FACT folders from these WT3 folders did the trick
X-Plane 11\ClassicJetSimUtils\WorldTraffic\GroundRoutes\Arrival
X-Plane 11\ClassicJetSimUtils\WorldTraffic\GroundRoutes\Departure
X-Plane 11\ClassicJetSimUtils\WorldTraffic\ParkingDefs
FACT is as it should be and amazing!
Thank you
For those interested, it turned out I had used WT3 at FACT before and had previous parking definitions.
Removing the FACT folders from these WT3 folders did the trick
X-Plane 11\ClassicJetSimUtils\WorldTraffic\GroundRoutes\Arrival
X-Plane 11\ClassicJetSimUtils\WorldTraffic\GroundRoutes\Departure
X-Plane 11\ClassicJetSimUtils\WorldTraffic\ParkingDefs
FACT is as it should be and amazing!
Thank you