[Solved] Thessaloniki problem

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Armando83
Posts: 9
Joined: Sat Feb 21, 2015 8:48 am
FS-Version: FS9

[Solved] Thessaloniki problem

Post by Armando83 » Sat Feb 21, 2015 10:45 am

Hello,

What might cause these sqaures in the air? DX10
Attachments
LGTS issue.JPG

EmilG
Posts: 264
Joined: Fri Dec 16, 2011 10:06 am

Re: Thessaloniki problem

Post by EmilG » Sat Feb 21, 2015 4:00 pm

This is v2 correct?
SteveDX10 fixer being used?

Armando83
Posts: 9
Joined: Sat Feb 21, 2015 8:48 am
FS-Version: FS9

Re: Thessaloniki problem

Post by Armando83 » Sat Feb 21, 2015 6:58 pm

Yes, v2 with Steve's fixer

EmilG
Posts: 264
Joined: Fri Dec 16, 2011 10:06 am

Re: Thessaloniki problem

Post by EmilG » Sat Feb 21, 2015 8:09 pm

Which version of DX10 fixer are you using? Have you made any changes to default settings?



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Armando83
Posts: 9
Joined: Sat Feb 21, 2015 8:48 am
FS-Version: FS9

Re: Thessaloniki problem

Post by Armando83 » Sat Feb 21, 2015 9:03 pm

fixer 2.7. Could you specify what default settings do you mean?

EmilG
Posts: 264
Joined: Fri Dec 16, 2011 10:06 am

Re: Thessaloniki problem

Post by EmilG » Sun Feb 22, 2015 12:10 am

Armando83 wrote:fixer 2.7. Could you specify what default settings do you mean?
What I meant is, did you make any changes in legacy shaders, lights/effects since the installation?
I just installed v2.7 and without tweaking any settings, the lights seem to be working fine. Did you also have problems during night time?

Armando83
Posts: 9
Joined: Sat Feb 21, 2015 8:48 am
FS-Version: FS9

Re: Thessaloniki problem

Post by Armando83 » Sun Feb 22, 2015 9:15 am

At night time they look like lights in the air. I have unchecked 3D city lights in FSDG configurator and these anomalies disappeared. My settings in fixer as below:
Attachments
lights_effects.JPG
legacy.JPG

EmilG
Posts: 264
Joined: Fri Dec 16, 2011 10:06 am

Thessaloniki problem

Post by EmilG » Sun Feb 22, 2015 3:40 pm

Armando83 wrote:At night time they look like lights in the air. I have unchecked 3D city lights in FSDG configurator and these anomalies disappeared. My settings in fixer as below:

OK, thanks.
Extract the attached file and place into:
FSDG\FSDG-Thessaloniki\FSDG-Thessaloniki_2_Scenery\texture\

Activate 3D lights & let me know if this worked.
dummy.7z
(163 Bytes) Downloaded 536 times

Armando83
Posts: 9
Joined: Sat Feb 21, 2015 8:48 am
FS-Version: FS9

Re: Thessaloniki problem

Post by Armando83 » Sun Feb 22, 2015 4:34 pm

This file has eliminated squares at daytime. Thank you!
As for the night, is it OK that lights are located so high?
Attachments
night.JPG

EmilG
Posts: 264
Joined: Fri Dec 16, 2011 10:06 am

Thessaloniki problem

Post by EmilG » Sun Feb 22, 2015 5:59 pm

The lights are pretty high so that they are seen best from higher altitudes. Some might still remain around the airport though-can you draw a radius around the airport where you get 'high' lights?
I ll get you a file that excludes them.

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