DEX

Support for all FSDG products
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Axel
Posts: 8
Joined: Sun Sep 02, 2012 8:36 pm

DEX

Post by Axel » Fri May 17, 2013 9:38 pm

Hi,

nice surprise that this add-on is still alive and released!

I made a test at Hamburg, found the airport (GAP) without main terminals and some autogen mis placed, but put the GAP on a higher level than DEX in the scenery library, solved.

I have attached a picture of Hamburg. One question though, does it really look so naked? I miss the big blocks like ssen on the photo ground texture. Only custom made and the small autogen buildings appear. I think it should show up better and with more trees. BTW, I have already deactiavted FTX EU!

Thanks,

Axel
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Hamburg.jpg

Axel
Posts: 8
Joined: Sun Sep 02, 2012 8:36 pm

Re: DEX

Post by Axel » Sat May 18, 2013 1:53 pm

Hi Thorsten,

thanks for the reply via mail! I have activated the default.xml (was deactivated by Flusifix tweak) and also put FTX Central to default. Now problem is solved and all buildings show up as they should!

Best regards,


Axel

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horst18519
Posts: 2321
Joined: Thu Dec 15, 2011 4:28 pm
FS-Version: MSFS

Re: DEX

Post by horst18519 » Sat May 18, 2013 6:30 pm

That is correct, Axel. A correct and existing default.xml is important for the DEX autogen to work.
For other users wondering about German Airports buildings, please see the manual to learn the correct order of the scenery library. This is important to make all your addons fit seamlessly with DEX.
- Thorsten -

Image
FSDG-online.com

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