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 Post subject: Released: St Vincent V1.1
PostPosted: Sun May 27, 2018 11:41 am 
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Joined: Thu Dec 15, 2011 4:28 pm
Posts: 1012
We just released an updated version of FSDG-St Vincent (v1.1).

Changes from v1.0:

- Improved 3D night lights
- Few minor fixes

To access your download account follow the instructions in this thread.

If you have any trouble with the new version please let us know! ;-)



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 Post subject: Re: Released: St Vincent V1.1
PostPosted: Mon Dec 17, 2018 12:05 am 
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Joined: Wed Apr 04, 2018 10:27 pm
Posts: 16
Location: Trinidad & Tobago
Hi, I am having an elevation problem with TVSA. I have ORBX FTX Global installed, but am unable to fix using Vector. How ca I get this solved?

Thanks,



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Michael

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P3Dv4, AivlaSoft EFB, PFPX, TOPCAT, ProATC/x, ASN, RAAS Pro, UT2 and Prosim Utils, ORBX FTX
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 Post subject: Re: Released: St Vincent V1.1
PostPosted: Mon Dec 17, 2018 6:32 pm 
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Usually this can be fixed with the ORBX airport elevation tool. You might want to contact the ORBX support on this issue.
If it's not fixable with that tool there might be another ALT file from another (previous?) addon interfering.



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 Post subject: Re: Released: St Vincent V1.1
PostPosted: Mon Dec 17, 2018 6:51 pm 
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Joined: Wed Apr 04, 2018 10:27 pm
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Location: Trinidad & Tobago
horst18519 wrote:
Usually this can be fixed with the ORBX airport elevation tool. You might want to contact the ORBX support on this issue.
If it's not fixable with that tool there might be another ALT file from another (previous?) addon interfering.


This is a new airport and not listed in P3D as a stock airport, and I never added any scenery for TVSA as you are the first to develop one.

Where can I start looking for an ALT.bgl, any suggestions? scenery/world has nothing.

Regards,



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 Post subject: Re: Released: St Vincent V1.1
PostPosted: Mon Dec 17, 2018 6:59 pm 
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Joined: Thu Dec 15, 2011 4:28 pm
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viewtopic.php?f=3&t=2787



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