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 Post subject: Sharm el-Sheikh 2012 [FSX/FS9] - Released
PostPosted: Mon Apr 23, 2012 12:20 am 
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A beautiful early sun-day morning today in Egypt, so I decided to fetch the camera and take a picture. Hope you like it, it proves we were pretty busy lately.


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 Post subject: Re: First Look: Sharm el-Sheikh 2012
PostPosted: Mon Apr 23, 2012 7:12 pm 
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Wow, really want to take a holiday after seeing that screenshot! :cool: Nice work Thorsten!



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 Post subject: Re: First Look: Sharm el-Sheikh 2012
PostPosted: Tue Apr 24, 2012 8:29 am 
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Wow, Thorsten, you have made my day, mate!
A quality Sharm El Sheikh for MFS... Image

I promise to be the first customer for the FS9 version.
Even if it is not AESed on the fly (which would be a pity, of course).

Keep killing us with more screenshots, please.



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 Post subject: Re: First Look: Sharm el-Sheikh 2012
PostPosted: Tue Apr 24, 2012 11:47 am 

Joined: Tue Dec 20, 2011 8:48 pm
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Woow this looks great Thorsten.
Wil it be the same concept that if you buy the FS9 version thats you wil get also the FSX version and visa versa.


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 Post subject: Re: First Look: Sharm el-Sheikh 2012
PostPosted: Tue Apr 24, 2012 12:58 pm 
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Yes, that is our plan. Just like Djerba and most other FS97FSX addons, the surroundings (hotels,...) will not be included in the FS9 version though.



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 Post subject: Re: First Look: Sharm el-Sheikh 2012
PostPosted: Tue Apr 24, 2012 1:20 pm 

Joined: Tue Dec 20, 2011 8:48 pm
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Good to hear Thorsten bud sad to hear that the hotels andso not wil be included in the fs9 version.


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 Post subject: Re: First Look: Sharm el-Sheikh 2012
PostPosted: Tue Apr 24, 2012 7:14 pm 
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horst18519 wrote:
Yes, that is our plan. Just like Djerba and most other FS97FSX addons, the surroundings (hotels,...) will not be included in the FS9 version though.

May I ask why? Is it too difficult to port?



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 Post subject: Re: First Look: Sharm el-Sheikh 2012
PostPosted: Wed Apr 25, 2012 12:52 pm 
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Things like resample (photoreal terrain ground textures), autogen and everything concerning terrain modification is way more difficult/limited in FS9. You've got to give teams like ORBX credit they achieved a really good result in FS9, but of course their addons are all about terrain. This is an airport addon, the surrounding is just the icing on the (FSX-)cake, just like in Djerba.



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 Post subject: Re: First Look: Sharm el-Sheikh 2012
PostPosted: Thu Apr 26, 2012 12:59 pm 
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horst18519 wrote:
the surroundings (hotels,...) will not be included in the FS9 version

Now that is bad news. On the one hand I understand your point. But on the other: why not?
I've got a lot of professional FS9 addon airports with detailed surrounding areas, examples being: LEPA, LEIB, LHBP, EYVI, EPKK, EPRZ, LOWI, just to mention some.
Mesh, photo ground, autogen, buildings, moving traffic on the roads, et cetera.
And I have no performance issues. And in case I do, I can always decactivate. At least I have a choice.

Nowadays a good scenery seems to be something more than just an airport.
A realistic approach environment adds A LOT to the simming immersion.
Not to mention the airports being alive with apron vehicles, AESlite or custom ones.

I hope you can change your mind, Thorsten, since that would really be a pity.
Maybe not half of Sinai in phototextures, but at least some hotels and other buildings on approach.

Anyway looking forward to HESH.
All the best,



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 Post subject: Re: First Look: Sharm el-Sheikh 2012
PostPosted: Thu Apr 26, 2012 2:46 pm 
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I have to agree with Rafal here... The surroundings help to create an atmosphere around the airport.



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 Post subject: Re: First Look: Sharm el-Sheikh 2012
PostPosted: Thu Apr 26, 2012 3:42 pm 

Joined: Tue Dec 20, 2011 8:48 pm
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I agre with Rafal and Erik bud iam sure Thorsten wil do his best to make the surroundings for fs9 aswel.


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 Post subject: Re: First Look: Sharm el-Sheikh 2012
PostPosted: Thu Apr 26, 2012 5:18 pm 

Joined: Tue Apr 24, 2012 2:39 pm
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This rendering is a few weeks old but worth a look!
Sharm el-Sheikh International Airport: Terminal 2.

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 Post subject: Re: First Look: Sharm el-Sheikh 2012
PostPosted: Sat Apr 28, 2012 11:40 am 

Joined: Tue Dec 20, 2011 8:48 pm
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Looks great myy CC card is ready to buy this scenery


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 Post subject: Re: First Look: Sharm el-Sheikh 2012
PostPosted: Mon Apr 30, 2012 9:05 am 

Joined: Mon Apr 30, 2012 8:59 am
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will it be available as an update for existing customers?
Looks great.

Moshe



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Currently exploring some great addons in my FSX Scenic Journey Around the World: http://moshes-fsx-journey.blogspot.co.il/


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 Post subject: Re: First Look: Sharm el-Sheikh 2012
PostPosted: Mon Apr 30, 2012 10:01 am 

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Moshe wrote:
will it be available as an update for existing customers?
Looks great.

Moshe


Hi Moshe,

What do you mean exactly 'for existing customers' ?

This is a totally new project, unrelated to other FSDG products.



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 Post subject: Re: First Look: Sharm el-Sheikh 2012
PostPosted: Mon Apr 30, 2012 11:10 am 

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EmilG wrote:
Moshe wrote:
will it be available as an update for existing customers?
Looks great.

Moshe


Hi Moshe,

What do you mean exactly 'for existing customers' ?

This is a totally new project, unrelated to other FSDG products.

Thanks. I guess I got confused FSDG with SDG (Sim Design Group) HESH product which I own.



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Currently exploring some great addons in my FSX Scenic Journey Around the World: http://moshes-fsx-journey.blogspot.co.il/


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 Post subject: Re: First Look: Sharm el-Sheikh 2012
PostPosted: Mon Apr 30, 2012 11:46 am 

Joined: Fri Dec 16, 2011 10:06 am
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Moshe wrote:
EmilG wrote:
Moshe wrote:
will it be available as an update for existing customers?
Looks great.

Moshe


Hi Moshe,

What do you mean exactly 'for existing customers' ?

This is a totally new project, unrelated to other FSDG products.

Thanks. I guess I got confused FSDG with SDG (Sim Design Group) HESH product which I own.


No worries
Yes, I can see the similarity in the name.. :)



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 Post subject: Re: First Look: Sharm el-Sheikh 2012
PostPosted: Mon Apr 30, 2012 12:35 pm 

Joined: Tue Apr 24, 2012 2:39 pm
Posts: 15
HESH Tower. Just wanted to add that the terminal shown above is "Terminal 1", not 2.

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 Post subject: Re: First Look: Sharm el-Sheikh 2012
PostPosted: Mon Apr 30, 2012 2:01 pm 

Joined: Fri Dec 16, 2011 4:01 pm
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Just a question Lars, I know you're from 29Palms Design.

Do you coorperate with the FSDG for developing this product?



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 Post subject: Re: First Look: Sharm el-Sheikh 2012
PostPosted: Mon Apr 30, 2012 2:14 pm 

Joined: Tue Dec 20, 2011 8:48 pm
Posts: 58
Woow looks great
Looking forward to purchase this scenery
I hope i can join the beta test team


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