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 Post subject: Re: Thessaloniki X [FSX/P3D]
PostPosted: Tue Nov 19, 2013 10:22 am 
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Joined: Mon Nov 18, 2013 6:38 pm
Posts: 19
Location: Greece - LGTS
Good day all


Just a quick question, is it the small airfiled south from LGTS planned, the one near TSANTALI, this one PREL.



Thanks



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Christopher Barbas
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 Post subject: Re: Thessaloniki X [FSX/P3D]
PostPosted: Tue Nov 19, 2013 4:28 pm 

Joined: Fri Dec 16, 2011 10:06 am
Posts: 544
Christopher Barbas wrote:
Good day all


Just a quick question, is it the small airfiled south from LGTS planned, the one near TSANTALI, this one PREL.



Thanks


Hi Christopher,

Could you please 'pin' that on a google earth file. I have the impression that I know which area you mean, but just to make sure.

Thanks



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 Post subject: Re: Thessaloniki X [FSX/P3D]
PostPosted: Tue Nov 19, 2013 6:32 pm 
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Location: Greece - LGTS
Hi Emil


Here it is , I have uploaded a "zip" file at my server because I couldn't attach here, 2 images and a KMZ file, "click me".

ImageImage

Left image, top left is LGTS, right down is the PREL airfield.



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 Post subject: Thessaloniki X [FSX/P3D]
PostPosted: Tue Nov 19, 2013 9:05 pm 

Joined: Fri Dec 16, 2011 10:06 am
Posts: 544
Hi Chistopher,

Thanks for the files. This region is unfortunately outside our scenery coverage. We hope to be able to extend satellite imagery to include a bigger area but is rather difficult (and expensive) to legally acquire those images. From the limited choices we had, we chose to largely extend the scenery north-west of the airport where the main Thessaloniki centre is.



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 Post subject: Re: Thessaloniki X [FSX/P3D]
PostPosted: Tue Nov 19, 2013 10:06 pm 
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Location: Greece - LGTS
Hi Emil


No problem at all. Maybe I will make a small simple addition after the release.

But if you think you can add the airfield, I will be happy to submit the needed material, photos etc.

I hope to see also my home, 7,3NM or 13,5KM north of RWY16, exactly in the runway extension center line ;-)



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 Post subject: Re: Thessaloniki X [FSX/P3D]
PostPosted: Wed Nov 20, 2013 3:05 am 

Joined: Fri Dec 16, 2011 10:06 am
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Christopher Barbas wrote:
Hi Emil


No problem at all. Maybe I will make a small simple addition after the release.

But if you think you can add the airfield, I will be happy to submit the needed material, photos etc.

I hope to see also my home, 7,3NM or 13,5KM north of RWY16, exactly in the runway extension center line ;-)
Thanks


I'd certainly be interested in reference material in case we can get the sat images. Perhaps as an update.

I m sure your place will be one of the hundreds of buildings we've added in Thessaloniki, north of the airport ;)



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 Post subject: Re: Thessaloniki X [FSX/P3D]
PostPosted: Fri Dec 13, 2013 12:18 am 

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The view above the city, on approach to LGTS

Attachment:
Thessaloniki.PNG
Thessaloniki.PNG [ 3.54 MiB | Viewed 6982 times ]



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 Post subject: Re: Thessaloniki X [FSX/P3D]
PostPosted: Sun Jan 05, 2014 1:50 pm 

Joined: Fri Dec 16, 2011 10:06 am
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Some last shots before getting a ready to 'land' :-P

Attachment:
Thessaloniki_8.png
Thessaloniki_8.png [ 1.04 MiB | Viewed 6876 times ]

Attachment:
Thessaloniki_9.png
Thessaloniki_9.png [ 1.27 MiB | Viewed 6876 times ]

Attachment:
Thessaloniki_10.png
Thessaloniki_10.png [ 815.81 KiB | Viewed 6876 times ]



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 Post subject: Re: Thessaloniki X [FSX/P3D]
PostPosted: Sun Jan 05, 2014 3:29 pm 

Joined: Tue Oct 15, 2013 1:02 am
Posts: 6
Άπαιχτος. Unpectable. :p


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 Post subject: Re: Thessaloniki X [FSX/P3D]
PostPosted: Wed Jan 22, 2014 3:22 pm 

Joined: Fri Dec 16, 2011 10:06 am
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Thessaloniki X has finally 'landed'!

Our prodcuts page is updated (online at Aerosoft shop)
http://www.flightsimdevelopmentgroup.co ... oniki.html



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 Post subject: Re: Thessaloniki X [FSX/P3D]
PostPosted: Wed Jan 22, 2014 5:12 pm 

Joined: Mon Apr 29, 2013 4:11 pm
Posts: 8
is there any chance we can get a FS9 in the future even if you have to cut some corners? :) It looks amazing though congrats on this scenery.


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 Post subject: Thessaloniki X [FSX/P3D]
PostPosted: Wed Jan 22, 2014 5:19 pm 

Joined: Fri Dec 16, 2011 10:06 am
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hanzy1 wrote:
is there any chance we can get a FS9 in the future even if you have to cut some corners? :) It looks amazing though congrats on this scenery.


Thanks! :)

I avoid giving definite answers, but I have to say that it's extremely unlikely that we can port an acceptable version of this product to FS9.



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 Post subject: Re: Thessaloniki X [FSX/P3D]
PostPosted: Wed Jan 22, 2014 6:14 pm 

Joined: Mon Apr 29, 2013 4:11 pm
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EmilG wrote:
hanzy1 wrote:
is there any chance we can get a FS9 in the future even if you have to cut some corners? :) It looks amazing though congrats on this scenery.


Thanks! :)

I avoid giving definite answers, but I have to say that given that it's extremely unlikely that we can port an acceptable version of this product to FS9.



Even just the airport without the city?


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 Post subject: Re: Thessaloniki X [FSX/P3D]
PostPosted: Thu Jan 23, 2014 12:21 am 

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It would not be possible to provide two hugely different versions of this scenery; mainly because we would not be able to market/publish this product in 1/3rd of its original price.
Sorry for that, it's just that some projects are almost impossible to be ported back to FS9.



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